Osg stateattribute
WebOSG为每个状态属性定义了不同的类,以便应用程序采用。所有的属性类均继承自 osg::StateAttribute。 osg::StateAttribute类是一个无法直接实例化的虚基类。 OSG … Web* The ContextID is used by classes like osg::StateAttribute's and osg::Drawable's to * help manage seperate OpenGL objects, such as display lists, vertex buffer objects * and texture object for each graphics context. The ContextID simply acts as an index * into arrays that these classes maintain for the purpose of storing GL object handles. *
Osg stateattribute
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WebMar 29, 2024 · 1. I'm trying to make an outline appear around a piece of 2D geometry in a scene. The outline appears only on one side of the geometry and I want it to appear on … WebOct 14, 2007 · When extending the osg's StateAttribute's simply define your own Type value which is unique, using the StateAttribute::Type enum as a guide of what values to … Inheritance diagram for osg::StateAttribute::Callback: List of all … osg::StateAttribute Member List This is the complete list of members for … Detailed Description The osgFX is a NodeKit library that extends the core … Detailed Description Stores a set of modes and attributes which respresent a set of … Object destructor.. Note, is protected so that Objects cannot be deleted other than by … osg::CopyOp Class Reference Copy Op(erator) used to control whether … Set the current OpenGL context uniqueID. Note, it is the application developers … osg: The core osg library provides the basic scene graph classes such as Nodes, … The boxes in the above graph have the following meaning: A filled gray box … Visitor for traversing scene graph and setting each osg::Drawable's …
WebAug 5, 2012 · osg::Texture2D*const tex2D = new osg::Texture2D; ss->setAttributeAndModes ( tex2D, osg::StateAttribute::OFF … WebNov 19, 2024 · osg::StateSet* rootStateSet = root->getOrCreateStateSet(); rootStateSet->setMode( GL_DEPTH_TEST, osg::StateAttribute::ON ); osgText::Text* text = new osgText::Text();...
WebJan 8, 2010 · osg::StateAttribute: inline protected virtual: Generated at Wed Nov 11 2015 22:14:38 for the ... WebJun 15, 2003 · Almost all the osg::StateAttribute work in immediate mode so there is no need to do any dirtyDisplayList ()'s. The only exception to this is the osg::Texture and …
WebSep 9, 2024 · BackgroundImage.cpp. // create a camera to set up the projection and model view matrices, and the subgraph to draw in the HUD. osg::ref_ptr camera = new osg::Camera (); // set the view matrix. camera-> setReferenceFrame (osg::Camera::ABSOLUTE_RF); // use identity view matrix so that children do not get …
WebLooking for the definition of OSG? Find out what is the full meaning of OSG on Abbreviations.com! 'Open Systems Group' is one option -- get in to view more @ The … good neighbors tv tropesWebJan 8, 2010 · osg Point Public Member Functions Protected Member Functions Protected Attributes List of all members osg::Point Class Reference Point- encapsulates the OpenGL point smoothing and size state. More... Inheritance diagram for osg::Point: [legend] Additional Inherited Members good neighbors uscWebPost by Ruqin Zhang Hi, I couldn't find any function to set the point size, can anyone help? Here osg::ref_ptr averageGeom = new osg::Geometry(); good neighbor teamWebJan 8, 2013 · When extending the osg's StateAttribute's simply define your own Type value which is unique, using the StateAttribute::Type enum as a guide of what values to use. … good neighbor store portlandWebJan 8, 2010 · virtual. apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the … chester county pa online judgment searchWebleaf->getOrCreateStateSet ()->setMode ( GL_LIGHTING, osg::StateAttribute::OFF osg::StateAttribute::PROTECTED); leaf->addDrawable (norms); return leaf; } } // ose Raw CollectNormalsVisitor.hpp Raw usage.cpp Author commented A quick way to get and display normals with OSG. Currently only 'standard' geometries with … good neighbors tv show bbcWeblighting etc, this would break the OSG's light weight mapping of OpenGL modes i.e. if one did a local stateset->setMode(GL_LIGHITNG, osg::StateAttribute::OFF); then the … good neighbor team world relief